Honor[]
[Ancient Era]
Opener[]
+33% Combat Strength vs Barbarians. Killing a unit earns its Strength as Culture (max 30).
Unlocks Temple of Artemis World Wonder.
Warrior Code[]
[Tier 1]
4 units are maintenance free. Gain 2 free Warriors. Killing a unit earns its Strength as Gold (max 30).
Professional Army[]
[Tier 1]
+100% Production for Barracks, Armories, and Military Academies, and they each provide +1 Culture, +1 Production, and +1 Gold.
Military Caste[]
[Tier 2, Prereq: Warrior Code]
Garrisoned units are maintenance free and provide +1 Happiness and +2 Culture. +1 Happiness from Courthouses.
Military Tradition[]
[Tier 2, Prereq: Warrior Code, Professional Army]
-25% Unit upgrade cost. +100% Production for Courthouses and they provide +2 Food, +2 Production, and +2 Gold.
Discipline[]
[Tier 2, Prereq: Professional Army]
Land units gain +10% Strength. All units gain +50% XP from combat.
Finisher[]
[Prereq: All lower policies]
Killing a unit earns its Strength as Science (max 30).
Can spend Faith to purchase Great Generals.