|Ceremonial Burial||+1 Happiness per 2 Cities (domestic or foreign).|
|Charitable Missions|| Gold Gifts to City States earn 30% more influence.
Note: This works even if the City State does not have your Religion.
|Church Property||+2 Gold per City.|
|Defender of the Faith||+15% Combat Strength near friendly cities that follow this religion.|
|Initiation Rites||+100 Gold (Quick Speed) per City the first time it converts.|
|Messiah||Great Prophets earned with 25% less Faith.|
|Missionary Zeal||Missionaries cost 50% less Faith and have 1 extra Spread Religion charge.|
|Religious Settlements||Gain 2 Settlers. +25% Border Growth in your cities following this Religion.|
|Tithe||+1 Gold per 4 Followers.|